The Picrocholine Wars


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The Picrocholine Wars es un wargame sencillo que recrea una guerra imaginaria de la literatura clásica francesa, narrada en la novela Gargantua de François Rabelais en 1534. Una pequeña delicia obligatoria en toda colección que se precie.

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Categoría Wargame clásico
Mecánica Hex-and-Counter
Edad 12+
Máximo de Jugadores 2
Estilo de juego Competitivo
Tiempo de Juego Un rato
Escala de juego Operacional

The story of the Picrocholine Wars is one of the most well-known passages of the novel Gargantua, written by François Rabelais in 1534. Using a brawl between shepherds and millers as a pretext, Picrochole, King of Lerne, declared war on Gargantua's father, Grandgousier. A model of the enlightened monarch of the Renaissance, Grandgousier attempted to avert war by all means. But Picrochole, taking this as a sign of Grandgousier's weakness, invaded his neighbor's kingdom. Grandgousier calls upon his son, and Gargantua, at the head of an army of his loyal companions, inflicts a humiliating defeat on Picrochole, who flees on the back of a donkey.

The Picrocholine Wars simulates this celebrated episode of French literature through a fun and simple wargame. Players will find and discover in this game all of the events that gave the novel parodying the chivalric tomes of the era its charms: the giant Gargantua, of course, and his friends Gymnast and Frère Jean, but also the cheating Picrochole and his lieutenants.

Though it has its "rabelaisien" side, The Picrocholine Wars is a balanced game in which each camp has its own distinct strengths and during which players will have to adopt the role of both the attacker and the defender. The Picrocholine Wars combines gaming pleasure with culture and history, and is ideal for initiating new players into wargaming.

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