War in the Wind is a low-to-moderate complexity game depicting the brutal combat and conditions on Attu. The design focuses on the challenges faced by the American forces in the form of extremely variable weather conditions and logistical hurdles posed by nearly insurmountable terrain. The Japanese must use these conditions to their advantage in order to survive the overwhelming American numbers.
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|Play Time||An evening|
|Game Scale||Grand Tactic|
|Game Scale - Time||1 day/1 turn|
|Game Scale - Unit||Platoon to Company|
|Game Scale - Map||400 yards / 366 meters per hex|