Urban Operations is an accurate simulation of urban modern warfare. A game designed by a French army officer as a serious game for training soldiers.
Fog of war is at the core of the game mechanism that allows you to get immersed in the chaotic hearts of street fighting.
72,95 € tax incl.
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|Sub Category||Modern War|
|Play Mode||Team vs Team|
|Play Time||An evening|
|Designer||Sébastien de Peyret|
Urban Operations uses blocks to simulate the Fog of War, and blocks rotation to show units hits.
3 campaigns (16 scenarios) including some famous fights:
Game system: simple but efficient
From the very beginning the development of Urban Operations, all the complexities that occur in urban warfare have been taken into account. On a classical game board, terrain symbols on the map and specially designed rules help to represent weapons effects, which are one of the main sources of casualties during urban fightings.
In the same way, the map system allows the management of distant fire, even from building to building, as well as close quarter battle from room to room. When explosives are used to breach walls, or when a shell hits its target, collateral effects of the explosion are taken into account. It was also critical to integrate one of the major players of today’s conflicts, which is the civilian population. The presence of non-combatants often complicates the way forces can use their weapons, especially against irregular opponents.
In addition, the presence of tactical leaders is a real asset for assault squads. And combat service support teams can deliver logistical support on the frontline, in order to enhance the operational status of any element.
• Boxed game
• 5 maps: Four 72cm x 54cm and one 72cm x 13cm
• Two 24cm x 30cm game map (underground)
• 199 die-cut counters
• One 82 et one 74 stickers sheet
• 160 wooden blocks
• Rules booklet
• 3 Campaign rules booklet
• 16 scenario player aids
• 2 player aids in english
• 1 set of 144 playing cards
• 2 dices