Catalog
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Game based learning is yet another ressource the teacher can use to contribute to the student development with tools that can be as educational as textbooks and for sure more fun. Enjoying a game leads always to significative learning.
In Inner Compass, you play as one of four characters searching for meaning in their everyday lives. (Sound familiar?) Make the right life choices, experience the full spectrum of emotions, create meaningful memories, and — ultimately — find your own inner compass. The most enlightened player wins!
ION: A Compound Building Game is a card drafting game where players select from a number of available Ion Cards and Noble Gas cards with the goal of creating sets of compounds and inert noble gases.
La Torre de Salfumán is the practical guide and roleplaying book to use game concept as teaching ressource.
In Lovelace & Babbage, players adopt the roles of 19th-century computing pioneers including Ada Lovelace and Charles Babbage. Each player has their own unique abilities and subroutines, providing asymmetric gameplay and new challenges.
Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States
Visitor in Blackwood Grove is an asymmetric, two-versus-many, inductive-reasoning game lousely based on Eleusis game.