1866 is a two-player simulation dealing with the Austro-Prussian War of 1866 in Central Europe. One player controls the forces of Prussia and its allies, to include the young Kingdom of Italy and the other player controls the forces of Austria and its German Confederation allies.
A Brilliant Combat is an introductory level wargame simulation on the naval action that occurred at the outbreak of the Spanish-American War. The game design is meant to be simple and highly playable, yet one that portrays the historical challenges facing the combatants. Ziplock Game!
Death Before Dishonor is an introductory level wargame simulation on the naval actions that occurred near Santiago harbor during the Spanish-American War. Ziplock Game! Includes mounted counters.
For the People is a grand strategy game of the American Civil War covering the conflict from Texas to Pennsylvania. You take the role of either President Lincoln or President Davis and command the armies, promote and relieve generals, conduct amphibious assaults, dispatch cavalry raids, and even battle incompetency and political intrigue among members of...
On To Paris! uses a wargame system adapted from Victory Games' “The Civil War” to simulate the grand events of the Franco Prussian war (1870-71) and challenge players to control the leadership, organization and military operations of Armies and Corps during the later 19th century.
Tactical simulation of the Battle of Wabash River that took place in 1791 between the Western Confederancy of Native Indians (Miamis, Shawnees and Delawares) againts the United States Army. It was the largest victory ever won by American Indians. Ziplock Game!
The Battle of the Little Bighorn, also known as Custer's Last Stand, was the epic fight between a massive combined force of Plains Indian tribes and the 7th United States Cavalry under the command of Lt. Col. George Armstrong Custer.
Vicksburg was the key. Holding it meant "holding the South together," with access to all the western men, food, horses, supplies and Mexican ports. Holding it also meant the Mississippi River could not be freely used by the North, for transporting troops and supplies.